EXCURSIONS

CLASS
D
PHASE
Idea generation
DESCRIPTION

General Guidelines

  • Attempt to get as much distance from the problem as possible.
  • Make the excursion about 5-10 minutes.
  • Include some physical activity if the energy level of the group is low.
  • Give the group some rationale for why an excursion might be helpful.
  • If necessary, provide a model or example to help demonstrate it.

Excursion worlds

The following are just some of the worlds that you can ask people to be a part of.


Animals
Biology
Cartoons
Comedy
Education
Espionage
Exploration
Famous People
Fashion
Films
History
Movies
Myths
Plants
Racing
Science Fantasy
Sports
Theatre
Tribal Customs
War
007
Acoustics
Agriculture
Archaeology
Computers
Crime
Farming
Finance
Games
Gardening
Health
Magic
Medicine
Models
Money
Noise
Parenting
Religion
Romance
Science Fiction
Astronomy
Celebrations
Chemistry
Clothes
Cosmetics
Dinner Parties
Dwellings
Economics
Electricity
Folk Lore
Kitchen implements
Mathematics
Minerals
Music
Nursing
Physics
Smells
Space Travel
Vacations
Woodworking
Architecture
Art
Bridges
Cooking
Crafts
Decoration
Geology
Journalism
Law
Machines
Media
Metalwork
Oceans
Psychology
Rocks
Sculpture
Shopping
Textiles
Transportation
Weather

Story Excursions

Storyboard excursions are where a story is started, usually by the facilitator, and everyone tries to make the story more ridiculous, and have more twists in it as the story goes on. I prefer to keep the story as visual as possible.

Physical excursions

These are generally needed for groups of low energy. You can do anything from aerobics to charades (where they have to pick a physical activity).

Outside excursions

These are where you ask the group to go outside and ask them to focus on something that grabs their attention. They then need to talk about this object when they return. I find it best if they asked lots of questions about life as that object, what its role is, how it feels etc without linking it to the problem. Take everyone though this, possibly taking notes, and then remind them of the problem and the facilitator goes over the comments made whilst they in/out listen to link back to the problem.

Description excursions

I would group under here all the excursions where you ask people to describe something within their experience, and could include

Favourite vacation
Favourite activity
Favourite place
Favourite smell & associations that go with it
Most rewarding experience
Favourite sound & associations that go with it.
Component excursions

It is sometimes very effective to get the resources to be various components of the problem. For example, when looking at "How to get a seal around a moving wire" one person could be the wire, another the seal, another gas trying to get through the seal etc.

REFERENCES